Q3DLight Class
Representation of a light source in 3D space. More...
| Header: | #include <Q3DLight> |
| Since: | QtDataVisualization 1.0 |
| Instantiated By: | Light3D |
| Inherits: | Q3DObject |
Properties
- autoPosition : bool
Public Functions
| Q3DLight(QObject *parent = nullptr) | |
| virtual | ~Q3DLight() |
| bool | isAutoPosition() |
| void | setAutoPosition(bool enabled) |
Signals
| void | autoPositionChanged(bool autoPosition) |
Static Public Members
| const QMetaObject | staticMetaObject |
Additional Inherited Members
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 2 protected functions inherited from Q3DObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
Representation of a light source in 3D space.
Q3DLight represents a monochrome light source in 3D space.
Note: Default light has isAutoPosition() true.
Member Type Documentation
Property Documentation
autoPosition : bool
This property holds whether the light position follows the camera automatically.
Note: Has no effect if shadows are enabled. Remember to disable shadows before setting light's position, or it will be overwritten by automatic positioning if isAutoPosition() is false.
This property was introduced in QtDataVisualization 5.9.
Access functions:
| bool | isAutoPosition() |
| void | setAutoPosition(bool enabled) |
Notifier signal:
| void | autoPositionChanged(bool autoPosition) |
Member Function Documentation
Q3DLight::Q3DLight(QObject *parent = nullptr)
Constructs a new 3D light located at origin. An optional parent parameter can be given and is then passed to QObject constructor.
[virtual] Q3DLight::~Q3DLight()
Destroys the light object.