TITLE: Where is the light
NAME: Daniel Volk
COUNTRY: Germany
EMAIL: mordorpost@volkarts.com
TOPIC: Absence
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: dv_light.jpg
ZIPFILE: dv_light.zip
RENDERER USED: 
    MegaPOV 1.2.1

TOOLS USED: 
    Moray CorelDraw

RENDER TIME: 
    xx

HARDWARE USED: 
    Pentium 4 2,2GHz


IMAGE DESCRIPTION: 


Late afternoon. A strong wind is blowing and the heavy rain is obstructing the
sight. The homecommers are looking for the guiding light. But nothing can be
seen. And the disaster takes its course.

The picture shows the lighthouse "Roter Sand" which stood in the estuary mouth
of the river Weser (Germany). The ship in the background doesn't have any
archetype and isn't much detailed.

Some time ago I saw a picture of this lighthouse and I was thinking about a
3d-model of it but the idea felt into oblivion. Then I saw the IRTC topic
"Absence" and the lighthouse came back into my mind but this time without any
light.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


I decided to use Moray to model the objects instead of writing the povray code
directly (my favorite method) because of the amount of objects. But some
objects and materials are to complex to handle them with moray. So I added some
direct code to the scene.

The trunk is a single lathe object with some recesses. The top of the tower
consists of many primitives and wasn't hard to model though is was time
expensive.
The flag is a mesh object created with megapovs cloth-sim feature. This wasn't
necessary because the details can't be seen but I like this object and so I
left it in the scene.
The textures are multilayer textures to simulate the algae sedimentation and
rust.

The ocean surface is a high detailed heighfield (created with megapov, too). The
texture was created with the aid of the "Realistic water with POV-Ray" tutorial
by Christoph Hormann.

The "atmosphere" is a hollow box with various media statements to simulate the
several effects (clouds, rain, fog, spray).

The ship isn't much detailed since it is hidden partially by the rain. It has a
simple body and the rig consists of cylinders and bezier patches.

