TITLE: Shelter
NAME: Colin Theys
COUNTRY: USA
EMAIL: Colin@Theys.net
WEBPAGE: www.ctfilms.org
TOPIC: Loneliness
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: shelter.jpg
ZIPFILE: shelter.zip
RENDERER USED: 

    Realsoft3d v4, Terragen v.0.8.11


TOOLS USED: 

    Realsoft3d v4, Terragen v.0.8.11 (for sky), Poser 4, Photoshop (for textures
and text)


RENDER TIME: 

    about 2.5 hours


HARDWARE USED: 

    PIII 667mhz with a Matrox G450 Dual Head and 256 RAM
    distributed rendering with Athlon 1.33ghz with a Matrox G400 Dual Head and
256 RAM

DESCRIPTION OF IMAGE

    I've always been fascinated by cathedrals.  They're very emotional places
and can be use to conjure up all sorts of feelings, from love, to hope, to
hate, to loneliness.  Alone inside a cathedral, you feel so small...



DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

    
    When i was on vacation two years ago in England, I was fascinated by the
cathedrals I saw, and I drew careful studies of how all the parts fit together,
planning to make a cathedral in Rhino 3d.  It didn't work.  :)  However, when I
saw the topic on the irtc, I was inspired to try again using Realsoft3d. 

    The entire cathedral is made from only two groups.  An inner and outer
column group.  Each group is carefully constructed so that it will rotate and
fit together with instances of itself to produce a repeating pattern.  With a
few dozen instances, a cathedral is instantly created and easily edited because
changing one column changes all of them.

     The textures were all photographed from Exeter cathedral in England with my
digital camera.

     Most of the work was put into lighting and texturing, an unusual but
welcomed change for me.  There are about 6 lights in the image, most of which
are dedicated to making the person and fire visible.  Everything is NURBS but
the poser figure.


NOTES
     All of the source files are included, since they're realtively small, but
if you want to look at it textured, you'll have to redefine the texutre paths,
since I set them up for network rendering.