TITLE: MCloud
NAME: Jonathan Bradshaw
COUNTRY: New Zealand
EMAIL: jbbmailme@yahoo.com
WEBPAGE: http://jbb.stormpages.com
TOPIC: Dreaming
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: mcloud.jpg
ZIPFILE: mcloud.zip
RENDERER USED: 
    Povray 2.2

TOOLS USED: 
    Moray

RENDER TIME: 
    12 37

HARDWARE USED: 
    Celeron 533MHz, 128MB RAM


IMAGE DESCRIPTION: 

This is basically the reflection of a mushroom cloud in someone's eye.

Just because it's a dream doesn't mean it has to be nice.

The eye was originaly meant to be green/gold, but the ambient light turned it a
wonderful demonic red, so I left it as is. Also I did not want to mess up the
excellent internal reflections in the eyeball itself



DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

This image was created entirely in Moray, which is a GUI add on for Povray.

Essentially, I saw the topic and thought - 'That's be neat, a mushroom cloud
reflected in someone's eye!'

I built, in order;
        the mushroom cloud. A rotational sweep, using quadratic approximations
        the ring    A basic toroid
        the landform   A bezier patch, with a bit of a bump in the middle, a
slight twist in the far corner, and scaled and rotated to suit
        textures for the above. I made the textures myself, mostly for the fun
of it. If you want to do this, read the help files so you know what each
function does befor playing with it.
        the eye, as a group
         eyeball - basic sphere
         iris - stretched disk
         pupil - stretched disk just above the iris. I could have used a holy
disk for both, but then you'd see out the back of the eye...
        more textures. open up the .mdl file to get a good look at them...

I did play with a starfield at the back , but realised on my first draft render
that that was not going to work - too many starts distracted from the
foreground.

Note that for the eye I constructed it at 0,0,0 then moved the whole thing as a
group, rather than do each little bit by itself.

