TITLE: Unreal teapot in china
NAME: Ferlet Patrice
COUNTRY: France
EMAIL: patochef@club-internet.fr
WEBPAGE: http://metal3d.220v.org
TOPIC: The Teapot in a dream...
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: teapotdr.jpg
RENDERER USED: 

    Blender


TOOLS USED: 

    GIMP for montage of picture for the Ying Yang , create texture and create a
false
chinese font


RENDER TIME: 

    40 secondes


HARDWARE USED: 

    Celeron 633 , 196 Mo RAM , LINUX


IMAGE DESCRIPTION: 


I do this image just for the fun !!!
I a novice ( 6 month ) , i think that a teapot is a good idea to illustrate the
Spirit of Asia...
Thanks to Chourak for help me lightning the scene !!! (eu.underndet.org channel
#3dfr)


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


I use SubSurf to create the teapot in two Objects. Gimp to paint a chinese
letter and do a montage for the mapping picture on Ying Yang.
The reflecting mapping is done by an EnvMap with a Empty Object.
The 9 Lights are use to illuminate the picture and emulate the radiosity. 2
lights are use to illuminate only the teapot and don't illmunate the ground....
then 3 lights are in the rear to attenuate the black shadows and 1 Spot light
to illuminate the theapot on front...
1 Emit light on up to get a speculare and 2 light ( 1 red , 1 blue) to have a
effect on the teapot...
All this light to emulate the radiosity...
The texture i use for bump is done by Gimp , the chinese letter is add by alpha
mapping ( UVMAP)...
Excuse my french ...
:o)