TITLE: Young Surfer
NAME: Guitta Bertaud
COUNTRY: Luxembourg
EMAIL: guilly@pt.lu
WEBPAGE: http://start.at/arte
TOPIC: The sea
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION
JPGFILE: gbsurfer.jpg
ZIPFILE: gbsurfer.zip
RENDERER USED: 

        Vue d'Espirit 3
    

TOOLS USED: 

    Poser 3 for the surfer
    CorelPhotoPaint 6 to create the grayscale filters for the
    water    splashes I used in Vue d'Esprit and to convert the
    final image into a jpg
         

RENDER TIME: 

        4 hours 17 minutes in Ultra mode
    

HARDWARE USED: 

        Pentium II 300 128 MB Ram
    

IMAGE DESCRIPTION: 

    
    A young surfer in his water element.
    
    

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

    
    
    This "sea picture" does not contain any water material.
    
    At the first step I was just playing around in Vue d'Esprit
    to see what kind of effects I could get with clouds, snow
    flakes, light... After a while I thought it looks like
    stormy weather on the sea and added some water splashes and
    terrains -created in Vue d'Esprit- all mapped with cloud, filtered light
beam or
    snow flake material. At least I wanted to add a surfer and
    went on the internet to search some photos to find a correct
    pose for him. I reproduced it on a Poser figure and added it
    to my pic. I added 1 point light (the other light comes from
    the sun).
    
    The image looks a little like a painting. This natural
    blurred effect is only due for a small part to the camera
    settings  (2% blur at focus 110), but mostly to the fact
    that the cam is placed inside a cloud sphere and has to
    "reach" the surfer -placed outside the sphere- through a
    filter in front of the photo lens, several terrains and
    splashes, all mapped as described.
    
    The ground was mapped with a mirror material and inclined a
    special way behind the camera, so that the reflections added
    a lot trouble effects.
    
    The most difficult was for me to place all the objects and
    the figure in a right way in relation to the "outside"
    atmosphere. That's what took most of the time I spent on this
    scene.
    
    The surf board comes from CorelDream3D.
    The lens filter is originally a filter to make caustic
    effects and were created by Jean-Ren_ Livenais (thanks !). 
    
    P.S. The full source file of this image is too heavy in MB,
    also I join the original basic file how it came out before I
    added the surfer and some more splashes.
    

