TITLE: Lighthouse
NAME: Dan S Allsop
COUNTRY: New Zealand
EMAIL: panthus@xtra.co.nz
TOPIC: The Sea
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: dsalight.jpg
ZIPFILE: dsalight.zip
RENDERER USED: 
    POV-Ray for Windows 3.1

TOOLS USED: 
    Microsoft Picture It Express for JPEG conversion.

RENDER TIME: 
    12 hours 15 minutes

HARDWARE USED: 
    Intel Celeron 500Mhz w/ Windows 98


IMAGE DESCRIPTION: 

Lighthouse and keeper's residence on a rocky outcrop into the sea.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

This is my first entry into the POV-Ray competition and I haven't been
rendering that long yet.
I based the image on a calender photo.
The water is a randomly generated blob scaled quite flat and 
differenced from itself to create a wobbly plane.
The rock wall is 10,000 randomly placed spheroids (some are underwater
to come through the transparency) with a few conditional scale and 
colour operators to make the top ones green and the lower ones bigger.
The lighthouse, house, fence and garage are mainly CSG objects with
a few formulas for repititious actions or randomising bricks, blind
heights in the house and the wobble in the fence.
The sky is a POV-Ray sky_sphere with a gradient colour map of blues 
and a bozo map of transparent-to-white for clouds.
I really like the spirit of sharing code and I have learned a lot from
looking at other people's, so I have included mine for what it is 
worth.

