TITLE: Bioglyph
NAME: Mark Fickley
COUNTRY: USA
EMAIL: m_fickley@web.com
WEBPAGE: n/a
TOPIC: Ruins
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: bioglyph.jpg
RENDERER USED: 
    Povray 3.1

TOOLS USED: 
    Moray 3.2, Spatch

RENDER TIME: 
    29 minutes, 59 seconds

HARDWARE USED: 
    K6-2/300, 40 Meg of RAM


IMAGE DESCRIPTION: 


A relic from  a long-extinct civilizaton? 
I dunno. I started playing with heightfields and got
carried away. An attempt to produce an image in the 
style of H.R. Giger.



DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


The scene is set inside a hollow cube. The texture
for the cube has a roughness value of 0, and the reflection 
value is set to 1. There is actually only a single head, 
reflected several times.

The head was modeled in Spatch, then imported into Moray.
The background wall is a heightfield, and the rest is simple
primitives and CSG.