TITLE: I Lost
NAME: Farhad Teymori
COUNTRY: Canada
EMAIL: farhad@chalktv.com
WEBPAGE: none as of yet, soon to be psxstation.8k.com
TOPIC: Ruins
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: ft_ilost.jpg
ZIPFILE: ft_ilost.zip
RENDERER USED: 
    Bryce


TOOLS USED: 
    Bryce, Truespace ver.1.0 (now freeware), Paintshop pro


RENDER TIME: 
    5 hours and 15 minutes


HARDWARE USED: 
    Pentium III 450Mhz, 64 Mb Ram,


IMAGE DESCRIPTION: 

I have always loved watching japanese mecha designs in action,
so for this topic I made a model of my own. The mecha was modelled
in trueSpace 1.0, as well as the underwater bombs and
the plants. The image portrays a defeated transforming fighter
lying in a bomb scattered lake.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

I used trueSpace ver.1.0 to model the mecha as well as the plants
and bombs. It is available as a free download from www.pcplus.co.uk/ 
(http://www.pcplus.co.uk/article.asp?ID=8556). I found truespace 1
to be much better than sPatch, mainly due to the variety of modelling
tools that it provides. 

The mecha is made of primitives using volume deformations, except
for the wings which have been extruded out of single spline and
modified using volume deformations.

The rocks are Bryce native meshes, while the plants are just modified
splines lathed and deformed. Some of the textures such as the textures
on the bomb, mecha and the ocean floor were made in Paint Shop Pro,
others are Bryce native textures.

I did not include the whole file since it is approx. 60 megs in
size, but I included textures as well as the weed and
the bomb in .dxf format for anyone who wants to use it. I will
include the mecha design on my brother's website listed above as soon as I
finish uploading it(approx. 20 megs)

