TITLE: Bones
NAME: Hendrik Stilke
COUNTRY: Germany
EMAIL: Stilke@math.tu-clausthal.de
TOPIC: Ruins
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: bones3.jpg
ZIPFILE: bones3.zip
RENDERER USED: 
    POVRay 3.01 unofficial + DKBTrace

TOOLS USED: 
    POVTREE.INC by H.Stilke

RENDER TIME: 
    more than 24hrs

HARDWARE USED: 
    PII350 / 128MB RAM


IMAGE DESCRIPTION: 

        Even some alien lifeform may find themselves staring at something unique
and
        antique. They may recognize their bones, perhaps a relict of their past
and
        a forgotten religion. Definitely it is an old sculpture, left alone,
forgotten.
        But now ...
        

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

        My aliens were designed in 1998 for a small animation, now to be reused.
They
        consist of some simple CSG-objects.
        The grass is made of some thousend clipped tori, placed, scaled and
rotated
        using a random function.
        The wall consists of some hundred different blobs, that every stone is
unique.
        The tree was build up recursively by a tool, written by myself.
        This is the 3rd version of this picture using different trees and
algorithms. 
        The tree consists of 30000 spheres/cones and some 1000 leaves (the same
image
        projected at thin boxes.

        The image has been gamma-corrected and scaled from 1024x768 to 800x600
to fit
        the IRTC rules.
   

