TITLE: Zen Water garden of Omacron IV
NAME: Matthew Corey Brown
COUNTRY: USA
EMAIL: mcb@xenoarch.com
WEBPAGE: http://www.xenoarch.com
TOPIC: Gardens
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: xawtrgdn.jpg
RENDERER USED: 
    megapov 0.1 (with iso dlls personally added back in)

TOOLS USED: 
    none.

RENDER TIME: 
    9 hours 28 mines 32 secs

HARDWARE USED: 
    Pentium Pro 180


IMAGE DESCRIPTION: 

        A distant planet with a Zen garden showing we are not alone, we
just don't interact... Yet


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

The rocks are noisy iso spheres with a granite function for
some texture.

The water is another iso surface using the same functions of the rocks to
help produce the distorted waves

the pool side uses a crackle function (megapov's normal fix made it look
right as aposed to superpatch whence i started development on this scene
on)

the landscape is a hieghtfield using Kenton Musgraves ridged multifractal
i implemented in an iso dll (The i_fract that was with superpatch made
it difcult to have multiple fractals in one scene and be fast)
I'm still trying to figure out how to bound it automatically between 0 and
1 and once i do i'll make a new pattern.

The plantary rings is a disc with a color_map and between the set entries
I change the gamma of theblended values ie
pow(c1.red*rat+c2.red*(1-rat),0.8).

The moon is the moon from my tutorial "How to make a moon" with higher
values for the Mare height.

each bird in the flock are 4 spheres.. one for the head, one for the body
and one each for the wings. The wings are randomly rotated to have a
flapping shape distortion.

I tried to add media clouds but it never looked right for a sunset type,
I had created a macro that did really good fast clouds (using a singular
plane) but i lost the code, never been able to replicate it correctly
since.

