#debug "\nCreation des Terreaux .......\n"

#declare Terre_Arche=
object{
   height_field{
      gif "Arche.gif"
      texture{Terres}
      scale <74,74,74>
      translate<47,20,11>
               }
      }
#declare Terre_Allee=
object{
   height_field{
      gif "Allee.gif"
      texture{Terres}
      scale <74,74,74>
      translate<47,42,95>
               }
      }

#declare Terre_Devant=
object{
   height_field{
      gif "Devant.gif"
      texture{Terres}
      scale <98,74,74>
      translate<131,65,11>
              }
      }




#declare Terre_Haut=
difference{
object{
   height_field{
      gif "Haut.gif"
      texture{Terres}
      scale <180,75,212>//122
      translate<47,112,94>//178
              }
      }
union{
   cylinder{<239,0,311>,<239,150,311> 117 texture{Tex_Invisible}}
   box{<37,0,172>,<122,150,0> texture{Tex_Invisible}}
     }
         }

 #declare Terre_Tour=
intersection{
object{
   height_field{
      gif "Tour.gif"
      texture{Terres}
      scale <98,74,122>
      translate<131,150,178>
              }
      }
   cylinder{<239,0,311>,<239,250,311> 117 texture{Tex_Invisible}}
     }
