TITLE: Snake's Ambition
NAME: Michel de Rooij
COUNTRY: the Netherlands
EMAIL: michel@wunderworld.demon.nl
WEBPAGE: n/a
TOPIC: Imaginary Worlds
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: ambition.jpg
RENDERER USED: 
    Bryce 3D

TOOLS USED: 
    none

RENDER TIME: 
    approximately 1.01 hour

HARDWARE USED: 
    P2 233


IMAGE DESCRIPTION: 
    Using Bryce 3D I was very much tempted to send in a landscape
not of this world. But that would be too easy. Instead I decided to come up
with an imaginary world in which it is possible for a snake to dream about a
career as a singer and banjoplayer. So in fact the image contains two imaginary
worlds. The one I modeled and the second which the snake dreams up.
   

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    First i created the landscape and the
snake. The texture of the snake is a combination of a texture map and a bump
map. The latter is a greyscaled picture of a real snakeskin. After that I
modeled the 'stage' scene separately and raytraced it. The resulting image I
applied  as a texture on a square 2D object. Then I created a sphere that would
fit inside the edges of the 2D object. Of these two I made a group. The 2D
object designated as positive and the sphere as the intersecting part of the
group. Thus i made certain that the 'stage' scene would fit seamlessly into a
sphere. Then I duplicated the sphere.This duplicate I made neutral and gave it
a smoky texture to give it some depth.

Because post-production editing is forbidden and a high haze setting gives the
image an overall pale look I encapsulated each pyramid in a slightly larger one
with a smoky transparent texture to give them a distant, somewhat blurry, look.


The banjo in the 'stage' scene I modeled after a picture I found on the
Internet. 

The stage curtains I made of tori which were cut in half by means of a boolean
operation. And then fitted together in a wave pattern.  

If you have further questions about the image, mail me. 

I haven't included the source files of this image because the zipfile was more
than 6 Mb! (source file for the 'stage' scene included)




