TITLE: sinebowl
NAME: David Allan Morris Oliveros
EMAIL: talsit@jet.es
TOPIC: Glass
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: sinebowl.jpg
ZIPFILE: sinebowl.zip
RENDERER USED: povray 3.0 for Linux
TOOLS USED: PovRay 3.0, a text editor, and my year 12 maths text book :)
RENDER TIME: 120 hours (yes! hours, nearly a week!)
HARDWARE USED: Pentium-133 / 32MB RAM 

IMAGE DESCRIPTION: 

This image is more or less a "glass" bowl made up of 14,600 spheres. I
think it's nice. Nothing more to say, see it for your self.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

The image is simply the mathematical formula:

      Y = (3 * cos X) - cos (3 * X)

applied on a two dimesional plane, and then rotated, lots of times, sort
of like a lathe. I used the #while loop in Pov to do this.

This one is a real bummer to render, apart from that it
needs 20MB of RAM reserved just for this thing. It doesn't look too glassy,
i was trying to get the texture right about two weeks ago, and i started
making some rough estimates on how long it would take to render, and
discovered that it might not finish! So i did a few test with a single
sphere until i got what i liked and started to render, but there is a big
diferance from one sphere to 14,600! So it didn't turn out two good, and i
didn't have any time (literaly) to re-render.

Please send comments, critics, anything.

Thanx go out to Eduard Schwan for his cool image BlopLoop.Pov which
*everyone* that uses pov 3 *should* have (it's a sample file included
with the program:) for inspiring me to use a loop thing and be able to
do this image.

And most important: thanx to the organizers for this wonderful competition.






