TITLE: Fishy
NAME: Josh Derr
COUNTRY: USA
EMAIL: xeo@sprynet.com
WEBPAGE: http://home.sprynet.com/sprynet/xeo
TOPIC: Glass
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: fishy.jpg
RENDERER USED: Truspace v2
TOOLS USED: all objects and texture completely original
RENDER TIME: 35 minutes
HARDWARE USED: Pentium 200 (my new toy!)
IMAGE DESCRIPTION: 
I sat for weeks trying to think of something different enough to enter. I know
this doesn't
directly relate to glass (ok, so the fishbowl is GLASS) but it was something I
wanted to do 
anyway. Why? First, I wanted to see if I could get away with a non-perspective
image. Second,
I wanted to something animation like, but with a still image(This could also be
one of the
first entries for the proposed animation competition)

I don't expect this image to do spectacular or anything, I'm mainly interested
in the feedback 
I'll get from this slightly unorthodox image. I've also noticed one flaw in the
render. If you
notice the lower left bowl, you can't see the fish real well. In fact, the
refraction has bent 
him and the bubble trail into the side wall. The only way around it is to turn
of refraftion 
totally, which looks much better, but isn't truly-raytraced, and if the glass
and water isn't
ray-traced, it doesn't apply to the theme(as if it did before >) ) I'll post the
other version 
on my web page...



DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

I created a single bowl, with water, gravel, and a little coral centerpeice.
Then I added the fish,
animated it, and glued it to the bowl. Then I made 8 more copies of the bowl,
positioned them, and
set them to the approprite time frame. A few effects were added, like the water
splashes, and voila!

(incidentally, the fish's name is Frank)

