TITLE: Two for Dinner
NAME: Glen Carter
COUNTRY: USA
EMAIL: tertle@mindspring.com
TOPIC: Glass
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: 24dinner.jpg
RENDERER USED: Truespace2
TOOLS USED: Scanner, Paintshop Pro, Photoshop, Truespace2 
RENDER TIME: Approx. 60 hrs 
HARDWARE USED: 
Pentium 166 with 64 megs of ram
DESCRIPTION:
This is a ceiling-level view of a pending candlelit dinner. 


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
I tried to use glass (or crystal) in ways that would help to create depth in the
image.  Transparent and opaque shadows, reflections, and subtle lighting were
purposely designed into the rendering.  All the objects were created for this
piece and have not been used before.  The image was ray traced. 

Rather than give a lengthy summary of how the image was created, I have decided
to do this outline:

Shapes

Chandelier crystals, molding, picture frame, napkins, all chair parts, table
legs- first drawn with the spline tool and then extruded and subtracted to give
the proper angles. 

Cabinet, table top, walls- cubes.

Wine glasses, candlesticks (modeled after my own), silverware, plates- mostly
glued primitives.

Floor- a large number of cubes.

Flower- the petals are about two dozen extruded splines.  This small object is
almost 2 megs, much of the detail was lost during the jpeg conversion  from
targa :-( 

Textures

Glass and water- There are several variations, all of which were created in
Truespace2.  

Floor- the same wood texture was used and altered slightly  for each cube. 

Oriental rug- a texture map covering a plane (bump mapping was used to add
depth)

Candle flames- spheres with a procedural wood texture and high ambiance.  I
"borrowed" the idea from Edward W. Swan's Lens flare object.

Napkins- bump mapped cloth texture.

Wall portrait- myself and my lovely wife- Susan, on our wedding day :-) 

General

I did not include a Zip file because the large number of objects (flower petals,
chandelier crystals, etc.) made the file very large.




















