TITLE: DESTRUCTION
NAME: Zeljko Nacinovic
COUNTRY: Croatia
EMAIL: madnaco@yahoo.com
WEBPAGE: /
TOPIC: The end of...
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: destruct.mpg
ZIPFILE: destruct.zip
RENDERER USED: 
    3DS MAX 5

TOOLS USED: 
    TMPGEncoder

HARDWARE USED: 
    Intel Pentium 2,4; 512 Mb RAM; ATI Radeon 9000

ANIMATION DESCRIPTION: 

 Alien invasion and the destruction of Earth

VIEWING RECOMMENDATIONS: 
    Windows Media Player

DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 

 The whole animation is divided into 6 scenes, 7 if you count the intro.

 WARP TUNEL
 The first scene represents travel through a warp tunnel. The tunnel starts near
Jupiter, 
 it leads through an asteroid field, passes by Mars , then the Moon and finally
it ends
 near Earth. I first created the planets, then I made a spline(curve) which
passes near these
 planets. The camera follows this path. I also added a noise controller to the
camera target
 which made the ride through the warp tunnel more bumpier. The asteroid field is
composed of 
 3 particle clouds with instanced geometry as the particle type. The particles
where spheres 
 with a noise modifer applyed on them. The warp tunel is a loft created around
the spline.
 Materials for the planets are standard which come with 3ds MAX. To asteroids I
applied
 a moon map(diffuse map) and gave it a brown look.

 WARP IN
 The second scene is a warp in sequence. This is a STAR TREK rip off but you
have to admit 
 it looks really good. The starship was made about 2 years ago for another
project. I did
 make a new model for this animation but MAX kept reporting errors and shutting
down. I think
 I made to much polygons.
 The key to making a warp in or warp out sequence is not just to control the
distance of the 
 object but also the size of the object. 
 When the spaceship blocks the Sun you can see lightrays - this was made with
volume light.

 FLY BYE
 Not much to say here...

 DEATH RAY
 The spaceship charges its cannon and fires. The ray is just a cylinder with
glow applied
 on it.

 SHOCKWAVE
 Shockwave is actually a sphere but I animated the hemisphere spin control and
applied a noise 
 modifier on sphere. Camera follows a path around the planet.

 DEATH RAY BURST
 The burst was made with a particle emmiter and glow.
 
 DESTRUCTIoN OF EARTH AND THE MOON
 This was all made with particles( Particle Array, Super Spray) and space warps
(Particle
 Bomb). I also placed an omni light inside the Earth sphere and added volume
light to it.


 If you have any questions about how to make this scenes or any part of it 
 just e-mail.    
 
    
 
   
        
    
                 

