﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ThreadState" FullName="System.Diagnostics.ThreadState"><TypeSignature Language="C#" Maintainer="auto" Value="public enum ThreadState" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ThreadState extends System.Enum" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><block subset="none" type="note"><para>There are two thread state enumerations, <see cref="T:System.Diagnostics.ThreadState" /> and <see cref="T:System.Threading.ThreadState" />.  The thread state enumerations are only of interest in a few debugging scenarios. Your code should never use thread state to synchronize the activities of threads.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies the current execution state of the thread.</para></summary></Docs><Members><Member MemberName="Initialized"><MemberSignature Language="C#" Value="Initialized" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Initialized = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread has been initialized, but has not yet started.</para></summary></Docs></Member><Member MemberName="Ready"><MemberSignature Language="C#" Value="Ready" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Ready = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread is waiting to use a processor because no processor is free. The thread is prepared to run on the next available processor.</para></summary></Docs></Member><Member MemberName="Running"><MemberSignature Language="C#" Value="Running" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Running = int32(2)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread is currently using a processor.</para></summary></Docs></Member><Member MemberName="Standby"><MemberSignature Language="C#" Value="Standby" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Standby = int32(3)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread is about to use a processor. Only one thread can be in this state at a time.</para></summary></Docs></Member><Member MemberName="Terminated"><MemberSignature Language="C#" Value="Terminated" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Terminated = int32(4)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread has finished executing and has exited.</para></summary></Docs></Member><Member MemberName="Transition"><MemberSignature Language="C#" Value="Transition" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Transition = int32(6)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread is waiting for a resource, other than the processor, before it can execute. For example, it might be waiting for its execution stack to be paged in from disk.</para></summary></Docs></Member><Member MemberName="Unknown"><MemberSignature Language="C#" Value="Unknown" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Unknown = int32(7)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>The state of the thread is unknown.</para></summary></Docs></Member><Member MemberName="Wait"><MemberSignature Language="C#" Value="Wait" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Wait = int32(5)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Diagnostics.ThreadState</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>A state that indicates the thread is not ready to use the processor because it is waiting for a peripheral operation to complete or a resource to become free. When the thread is ready, it will be rescheduled.</para></summary></Docs></Member></Members></Type>