﻿<?xml version="1.0" encoding="utf-8"?><Type Name="WrapMode" FullName="System.Drawing.Drawing2D.WrapMode"><TypeSignature Language="C#" Maintainer="auto" Value="public enum WrapMode" /><AssemblyInfo><AssemblyName>System.Drawing</AssemblyName><AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Brushes use this enumeration to determine how shapes are filled. To see examples of the effects the <see cref="T:System.Drawing.Drawing2D.WrapMode" /> enumeration values have on a tiled image, see <format type="text/html"><a href="6d407891-6e5c-4495-a546-3da5604e9fb8">How To: Tile a Shape with an Image</a></format>.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies how a texture or gradient is tiled when it is smaller than the area being filled.</para></summary></Docs><Members><Member MemberName="Clamp"><MemberSignature Language="C#" Value="Clamp" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>The texture or gradient is not tiled.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Tile"><MemberSignature Language="C#" Value="Tile" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Tiles the gradient or texture.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="TileFlipX"><MemberSignature Language="C#" Value="TileFlipX" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Reverses the texture or gradient horizontally and then tiles the texture or gradient.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="TileFlipXY"><MemberSignature Language="C#" Value="TileFlipXY" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="TileFlipY"><MemberSignature Language="C#" Value="TileFlipY" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Reverses the texture or gradient vertically and then tiles the texture or gradient.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>