﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SerializationStore" FullName="System.ComponentModel.Design.Serialization.SerializationStore"><TypeSignature Language="C#" Value="public abstract class SerializationStore : IDisposable" /><TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit SerializationStore extends System.Object implements class System.IDisposable" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.IDisposable</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" /> class is an implementation-specific class that stores serialization data for the <see cref="T:System.ComponentModel.Design.Serialization.ComponentSerializationService" />. The service adds state to this serialization store. Once the store is closed, it can be saved to a stream. A serialization store can be deserialized at a later time by the same type of serialization service. The <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" /> class implements the <see cref="T:System.IDisposable" /> interface so that <see cref="M:System.ComponentModel.Design.Serialization.SerializationStore.System#IDisposable#Dispose" /> simply calls the <see cref="M:System.ComponentModel.Design.Serialization.SerializationStore.Close" /> method.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides the base class for storing serialization data for the <see cref="T:System.ComponentModel.Design.Serialization.ComponentSerializationService" />.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected SerializationStore ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" /> class. </para></summary></Docs></Member><Member MemberName="Close"><MemberSignature Language="C#" Value="public abstract void Close ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Close() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="M:System.ComponentModel.Design.Serialization.SerializationStore.Close" /> method closes this store and prevents any objects from being serialized into it. Once closed, the serialization store may be saved.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Closes the serialization store.</para></summary></Docs></Member><Member MemberName="Dispose"><MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void Dispose(bool disposing) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="disposing" Type="System.Boolean" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method is called by the public Dispose() method and the <see cref="M:System.Object.Finalize" /> method. Dispose() invokes the protected Dispose(Boolean) method with the <paramref name="disposing" /> parameter set to true. <see cref="M:System.Object.Finalize" /> invokes Dispose with <paramref name="disposing" /> set to false.</para><para>When the <paramref name="disposing" /> parameter is true, this method releases all resources held by any managed objects that this <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" /> references. This method invokes the Dispose() method of each referenced object.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Releases the unmanaged resources used by the <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" /> and optionally releases the managed resources. </para></summary><param name="disposing"><attribution license="cc4" from="Microsoft" modified="false" />true to release both managed and unmanaged resources; false to release only unmanaged resources. </param></Docs></Member><Member MemberName="Errors"><MemberSignature Language="C#" Value="public abstract System.Collections.ICollection Errors { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ICollection Errors" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.ICollection</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a collection of errors that occurred during serialization or deserialization.</para></summary></Docs></Member><Member MemberName="Save"><MemberSignature Language="C#" Value="public abstract void Save (System.IO.Stream stream);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Save(class System.IO.Stream stream) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="stream" Type="System.IO.Stream" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>If the store is open, the <see cref="M:System.ComponentModel.Design.Serialization.SerializationStore.Save(System.IO.Stream)" /> method will automatically close it for you. You can call <see cref="M:System.ComponentModel.Design.Serialization.SerializationStore.Save(System.IO.Stream)" /> as many times as you wish to save the store to different streams.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Saves the store to the given stream.</para></summary><param name="stream"><attribution license="cc4" from="Microsoft" modified="false" />The stream to which the store will be serialized.</param></Docs></Member><Member MemberName="System.IDisposable.Dispose"><MemberSignature Language="C#" Value="void IDisposable.Dispose ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.IDisposable.Dispose() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Releases all resources used by the <see cref="T:System.ComponentModel.Design.Serialization.SerializationStore" />.</para></summary></Docs></Member></Members></Type>