Short:        Addictive tetris-style tile game, v1.4
Author:       adam@darkside.demon.co.uk (Adam Dawes)
Uploader:     adam darkside demon co uk (Adam Dawes)
Type:         game/think
Architecture: m68k-amigaos


Tile Fall is an extremely addictive game in which you must remove groups of
tiles of the same colour from a large grid of tiles. Remaining tiles will
fall down to fill any gaps left, creating further sets of same-coloured
tiles. Removing large groups of tiles at once provide dramatically higher
scores than smaller groups, so you need to work to build up groups of a
single colour.

The game is completely system friendly and will work with any Amiga running
Kickstart 2 or later.


>> changes from v1.3

 - Added support for extended tile sets! These use different graphics
   for each tile depending on which other tiles surround it. These make
   the game look almost completely different!

 - "Print High Scores..." to printer or file.

 - Switch to turn soundeffects on and off.

 - Fixed stupid memory allocation bug.

 - Added MagicWB icons for the game and directory.

 - New tile sets: BlobTiles, ColourBlockTiles, ConfusionTiles,
   Connections1Tiles, Connections2Tiles, Connections3Tiles, DiskTiles,
   and RoadTiles.

See documentation for more information.
