# Project: Descent
# Compiler: m68k-Amiga-OS3
# Compiler Type: MingW 3
# Makefile created by wxDev-C++ 6.10.2 on 18/06/13 20:12

CPP       = m68k-amigaos-g++.exe
CC        = m68k-amigaos-gcc.exe
WINDRES   = windres.exe
OBJ       = objects/ai.o objects/fireball.o objects/game.o objects/tmerge.o objects/2dsline.o objects/bitblt.o objects/bitmap.o objects/box.o objects/canvas.o objects/circle.o objects/disc.o objects/font.o objects/gpixel.o objects/line.o objects/palette.o objects/pcx.o objects/pixel.o objects/poly.o objects/rect.o objects/rle.o objects/scalec.o objects/setup.o objects/clipper.o objects/draw.o objects/globvars.o objects/instance.o objects/interp.o objects/matrix.o objects/points.o objects/rod.o objects/songs.o objects/state.o objects/switch.o objects/terrain.o objects/texmerge.o objects/text.o objects/titles.o objects/vclip.o objects/wall.o objects/weapon.o objects/endlevel.o objects/gamecntl.o objects/gamefont.o objects/gamemine.o objects/gamerend.o objects/gamesave.o objects/gameseg.o objects/gameseq.o objects/gauges.o objects/hash.o objects/hostage.o objects/hud.o objects/inferno.o objects/kconfig.o objects/laser.o objects/lighting.o objects/menu.o objects/mglobal.o objects/mission.o objects/morph.o objects/object.o objects/paging.o objects/physics.o objects/piggy.o objects/player.o objects/playsave.o objects/polyobj.o objects/powerup.o objects/render.o objects/robot.o objects/scores.o objects/slew.o objects/vecmat.o objects/fixc.o objects/rand.o objects/mem.o objects/digiobj.o objects/console.o objects/collide.o objects/effects.o objects/fvi.o objects/aipath.o objects/bm.o objects/fuelcen.o objects/controls.o objects/bmread.o objects/cntrlcen.o objects/config.o objects/gr.o objects/newdemo.o objects/newmenu.o objects/timer.o objects/window.o objects/scanline.o objects/tmapflat.o objects/ntmap.o objects/dl_list.o objects/error.o objects/hmp.o objects/physfsx.o objects/strio.o objects/strutil.o objects/args.o objects/compare.o objects/event.o objects/automap.o objects/key.o objects/mouse.o objects/digi.o objects/digi_audio.o objects/iff.o objects/joy.o objects/snddecom.o objects/custom.o objects/credits.o objects/ignorecase.o objects/missing.o objects/init.o objects/physfs.o objects/physfs_byteorder.o objects/physfs_amigaos3.o objects/dir.o objects/hog.o objects/physfs_unicode.o
LINKOBJ   = objects/ai.o objects/fireball.o objects/game.o objects/tmerge.o objects/2dsline.o objects/bitblt.o objects/bitmap.o objects/box.o objects/canvas.o objects/circle.o objects/disc.o objects/font.o objects/gpixel.o objects/line.o objects/palette.o objects/pcx.o objects/pixel.o objects/poly.o objects/rect.o objects/rle.o objects/scalec.o objects/setup.o objects/clipper.o objects/draw.o objects/globvars.o objects/instance.o objects/interp.o objects/matrix.o objects/points.o objects/rod.o objects/songs.o objects/state.o objects/switch.o objects/terrain.o objects/texmerge.o objects/text.o objects/titles.o objects/vclip.o objects/wall.o objects/weapon.o objects/endlevel.o objects/gamecntl.o objects/gamefont.o objects/gamemine.o objects/gamerend.o objects/gamesave.o objects/gameseg.o objects/gameseq.o objects/gauges.o objects/hash.o objects/hostage.o objects/hud.o objects/inferno.o objects/kconfig.o objects/laser.o objects/lighting.o objects/menu.o objects/mglobal.o objects/mission.o objects/morph.o objects/object.o objects/paging.o objects/physics.o objects/piggy.o objects/player.o objects/playsave.o objects/polyobj.o objects/powerup.o objects/render.o objects/robot.o objects/scores.o objects/slew.o objects/vecmat.o objects/fixc.o objects/rand.o objects/mem.o objects/digiobj.o objects/console.o objects/collide.o objects/effects.o objects/fvi.o objects/aipath.o objects/bm.o objects/fuelcen.o objects/controls.o objects/bmread.o objects/cntrlcen.o objects/config.o objects/gr.o objects/newdemo.o objects/newmenu.o objects/timer.o objects/window.o objects/scanline.o objects/tmapflat.o objects/ntmap.o objects/dl_list.o objects/error.o objects/hmp.o objects/physfsx.o objects/strio.o objects/strutil.o objects/args.o objects/compare.o objects/event.o objects/automap.o objects/key.o objects/mouse.o objects/digi.o objects/digi_audio.o objects/iff.o objects/joy.o objects/snddecom.o objects/custom.o objects/credits.o objects/ignorecase.o objects/missing.o objects/init.o objects/physfs.o objects/physfs_byteorder.o objects/physfs_amigaos3.o objects/dir.o objects/hog.o objects/physfs_unicode.o
LIBS      = -L"C:/CrossCompiler/AmiDevCpp/usr/local/amiga/m68k-amigaos/lib" -L"C:/CrossCompiler/AmiDevCpp/usr/local/amiga/m68k-amigaos/lib/libb/libnix" -s -noixemul ../SDL_AGA/objects/c2p1x1_8_c5_bm_040.o ../SDL_AGA/objects/c2p8_040_asm.o objects/scanline_asm.o ../SDL_AGA/bin/SDL_AGA.a  
INCS      = -I"C:/CrossCompiler/AmiDevCpp/usr/local/amiga/m68k-amigaos/sys-include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/arch/include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/physfs" -I"C:/CrossCompiler/AmiDevCpp/workspaces/SDL_AGA/include"
CXXINCS   = -I"C:/CrossCompiler/AmiDevCpp/usr/local/amiga/m68k-amigaos/sys-include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/arch/include" -I"C:/CrossCompiler/AmiDevCpp/workspaces/Descent/physfs" -I"C:/CrossCompiler/AmiDevCpp/workspaces/SDL_AGA/include"
RCINCS    = --include-dir "C:/CROSSC~1/AMIDEV~1/include"
BIN       = bin/D1X_Rebirth.exe
DEFINES   =  -DPHYSFS_SUPPORTS_HOG -DRELEASE -DNDEBUG
CXXFLAGS  = $(CXXINCS) $(DEFINES)   -s -noixemul
CFLAGS    = $(INCS) $(DEFINES) -m68060 -O2 -finline-function   -s -noixemul
GPROF     = gprof.exe
RM        = rm -f
LINK      = m68k-amigaos-g++.exe

.PHONY: all all-before all-after clean clean-custom
all: all-before $(BIN) all-after

clean: clean-custom
	$(RM) $(OBJ) $(BIN)

$(BIN): $(OBJ)
	$(LINK) $(LINKOBJ) -o "bin\D1X_Rebirth.exe" $(LIBS)

objects/ai.o: $(GLOBALDEPS) main/ai.c
	$(CC) -c main/ai.c -o objects/ai.o $(CFLAGS)

objects/fireball.o: $(GLOBALDEPS) main/fireball.c
	$(CC) -c main/fireball.c -o objects/fireball.o $(CFLAGS)

objects/game.o: $(GLOBALDEPS) main/game.c
	$(CC) -c main/game.c -o objects/game.o $(CFLAGS)

objects/tmerge.o: $(GLOBALDEPS) 2d/tmerge.c
	$(CC) -c 2d/tmerge.c -o objects/tmerge.o $(CFLAGS)

objects/2dsline.o: $(GLOBALDEPS) 2d/2dsline.c
	$(CC) -c 2d/2dsline.c -o objects/2dsline.o $(CFLAGS)

objects/bitblt.o: $(GLOBALDEPS) 2d/bitblt.c
	$(CC) -c 2d/bitblt.c -o objects/bitblt.o $(CFLAGS)

objects/bitmap.o: $(GLOBALDEPS) 2d/bitmap.c
	$(CC) -c 2d/bitmap.c -o objects/bitmap.o $(CFLAGS)

objects/box.o: $(GLOBALDEPS) 2d/box.c
	$(CC) -c 2d/box.c -o objects/box.o $(CFLAGS)

objects/canvas.o: $(GLOBALDEPS) 2d/canvas.c
	$(CC) -c 2d/canvas.c -o objects/canvas.o $(CFLAGS)

objects/circle.o: $(GLOBALDEPS) 2d/circle.c
	$(CC) -c 2d/circle.c -o objects/circle.o $(CFLAGS)

objects/disc.o: $(GLOBALDEPS) 2d/disc.c
	$(CC) -c 2d/disc.c -o objects/disc.o $(CFLAGS)

objects/font.o: $(GLOBALDEPS) 2d/font.c
	$(CC) -c 2d/font.c -o objects/font.o $(CFLAGS)

objects/gpixel.o: $(GLOBALDEPS) 2d/gpixel.c
	$(CC) -c 2d/gpixel.c -o objects/gpixel.o $(CFLAGS)

objects/line.o: $(GLOBALDEPS) 2d/line.c
	$(CC) -c 2d/line.c -o objects/line.o $(CFLAGS)

objects/palette.o: $(GLOBALDEPS) 2d/palette.c
	$(CC) -c 2d/palette.c -o objects/palette.o $(CFLAGS)

objects/pcx.o: $(GLOBALDEPS) 2d/pcx.c
	$(CC) -c 2d/pcx.c -o objects/pcx.o $(CFLAGS)

objects/pixel.o: $(GLOBALDEPS) 2d/pixel.c
	$(CC) -c 2d/pixel.c -o objects/pixel.o $(CFLAGS)

objects/poly.o: $(GLOBALDEPS) 2d/poly.c
	$(CC) -c 2d/poly.c -o objects/poly.o $(CFLAGS)

objects/rect.o: $(GLOBALDEPS) 2d/rect.c
	$(CC) -c 2d/rect.c -o objects/rect.o $(CFLAGS)

objects/rle.o: $(GLOBALDEPS) 2d/rle.c
	$(CC) -c 2d/rle.c -o objects/rle.o $(CFLAGS)

objects/scalec.o: $(GLOBALDEPS) 2d/scalec.c
	$(CC) -c 2d/scalec.c -o objects/scalec.o $(CFLAGS)

objects/setup.o: $(GLOBALDEPS) 3d/setup.c
	$(CC) -c 3d/setup.c -o objects/setup.o $(CFLAGS)

objects/clipper.o: $(GLOBALDEPS) 3d/clipper.c
	$(CC) -c 3d/clipper.c -o objects/clipper.o $(CFLAGS)

objects/draw.o: $(GLOBALDEPS) 3d/draw.c
	$(CC) -c 3d/draw.c -o objects/draw.o $(CFLAGS)

objects/globvars.o: $(GLOBALDEPS) 3d/globvars.c
	$(CC) -c 3d/globvars.c -o objects/globvars.o $(CFLAGS)

objects/instance.o: $(GLOBALDEPS) 3d/instance.c
	$(CC) -c 3d/instance.c -o objects/instance.o $(CFLAGS)

objects/interp.o: $(GLOBALDEPS) 3d/interp.c
	$(CC) -c 3d/interp.c -o objects/interp.o $(CFLAGS)

objects/matrix.o: $(GLOBALDEPS) 3d/matrix.c
	$(CC) -c 3d/matrix.c -o objects/matrix.o $(CFLAGS)

objects/points.o: $(GLOBALDEPS) 3d/points.c
	$(CC) -c 3d/points.c -o objects/points.o $(CFLAGS)

objects/rod.o: $(GLOBALDEPS) 3d/rod.c
	$(CC) -c 3d/rod.c -o objects/rod.o $(CFLAGS)

objects/songs.o: $(GLOBALDEPS) main/songs.c
	$(CC) -c main/songs.c -o objects/songs.o $(CFLAGS)

objects/state.o: $(GLOBALDEPS) main/state.c
	$(CC) -c main/state.c -o objects/state.o $(CFLAGS)

objects/switch.o: $(GLOBALDEPS) main/switch.c
	$(CC) -c main/switch.c -o objects/switch.o $(CFLAGS)

objects/terrain.o: $(GLOBALDEPS) main/terrain.c
	$(CC) -c main/terrain.c -o objects/terrain.o $(CFLAGS)

objects/texmerge.o: $(GLOBALDEPS) main/texmerge.c
	$(CC) -c main/texmerge.c -o objects/texmerge.o $(CFLAGS)

objects/text.o: $(GLOBALDEPS) main/text.c
	$(CC) -c main/text.c -o objects/text.o $(CFLAGS)

objects/titles.o: $(GLOBALDEPS) main/titles.c
	$(CC) -c main/titles.c -o objects/titles.o $(CFLAGS)

objects/vclip.o: $(GLOBALDEPS) main/vclip.c
	$(CC) -c main/vclip.c -o objects/vclip.o $(CFLAGS)

objects/wall.o: $(GLOBALDEPS) main/wall.c
	$(CC) -c main/wall.c -o objects/wall.o $(CFLAGS)

objects/weapon.o: $(GLOBALDEPS) main/weapon.c
	$(CC) -c main/weapon.c -o objects/weapon.o $(CFLAGS)

objects/endlevel.o: $(GLOBALDEPS) main/endlevel.c
	$(CC) -c main/endlevel.c -o objects/endlevel.o $(CFLAGS)

objects/gamecntl.o: $(GLOBALDEPS) main/gamecntl.c
	$(CC) -c main/gamecntl.c -o objects/gamecntl.o $(CFLAGS)

objects/gamefont.o: $(GLOBALDEPS) main/gamefont.c
	$(CC) -c main/gamefont.c -o objects/gamefont.o $(CFLAGS)

objects/gamemine.o: $(GLOBALDEPS) main/gamemine.c
	$(CC) -c main/gamemine.c -o objects/gamemine.o $(CFLAGS)

objects/gamerend.o: $(GLOBALDEPS) main/gamerend.c
	$(CC) -c main/gamerend.c -o objects/gamerend.o $(CFLAGS)

objects/gamesave.o: $(GLOBALDEPS) main/gamesave.c
	$(CC) -c main/gamesave.c -o objects/gamesave.o $(CFLAGS)

objects/gameseg.o: $(GLOBALDEPS) main/gameseg.c
	$(CC) -c main/gameseg.c -o objects/gameseg.o $(CFLAGS)

objects/gameseq.o: $(GLOBALDEPS) main/gameseq.c
	$(CC) -c main/gameseq.c -o objects/gameseq.o $(CFLAGS)

objects/gauges.o: $(GLOBALDEPS) main/gauges.c
	$(CC) -c main/gauges.c -o objects/gauges.o $(CFLAGS)

objects/hash.o: $(GLOBALDEPS) main/hash.c
	$(CC) -c main/hash.c -o objects/hash.o $(CFLAGS)

objects/hostage.o: $(GLOBALDEPS) main/hostage.c
	$(CC) -c main/hostage.c -o objects/hostage.o $(CFLAGS)

objects/hud.o: $(GLOBALDEPS) main/hud.c
	$(CC) -c main/hud.c -o objects/hud.o $(CFLAGS)

objects/inferno.o: $(GLOBALDEPS) main/inferno.c
	$(CC) -c main/inferno.c -o objects/inferno.o $(CFLAGS)

objects/kconfig.o: $(GLOBALDEPS) main/kconfig.c
	$(CC) -c main/kconfig.c -o objects/kconfig.o $(CFLAGS)

objects/laser.o: $(GLOBALDEPS) main/laser.c
	$(CC) -c main/laser.c -o objects/laser.o $(CFLAGS)

objects/lighting.o: $(GLOBALDEPS) main/lighting.c
	$(CC) -c main/lighting.c -o objects/lighting.o $(CFLAGS)

objects/menu.o: $(GLOBALDEPS) main/menu.c
	$(CC) -c main/menu.c -o objects/menu.o $(CFLAGS)

objects/mglobal.o: $(GLOBALDEPS) main/mglobal.c
	$(CC) -c main/mglobal.c -o objects/mglobal.o $(CFLAGS)

objects/mission.o: $(GLOBALDEPS) main/mission.c
	$(CC) -c main/mission.c -o objects/mission.o $(CFLAGS)

objects/morph.o: $(GLOBALDEPS) main/morph.c
	$(CC) -c main/morph.c -o objects/morph.o $(CFLAGS)

objects/object.o: $(GLOBALDEPS) main/object.c
	$(CC) -c main/object.c -o objects/object.o $(CFLAGS)

objects/paging.o: $(GLOBALDEPS) main/paging.c
	$(CC) -c main/paging.c -o objects/paging.o $(CFLAGS)

objects/physics.o: $(GLOBALDEPS) main/physics.c
	$(CC) -c main/physics.c -o objects/physics.o $(CFLAGS)

objects/piggy.o: $(GLOBALDEPS) main/piggy.c
	$(CC) -c main/piggy.c -o objects/piggy.o $(CFLAGS)

objects/player.o: $(GLOBALDEPS) main/player.c
	$(CC) -c main/player.c -o objects/player.o $(CFLAGS)

objects/playsave.o: $(GLOBALDEPS) main/playsave.c
	$(CC) -c main/playsave.c -o objects/playsave.o $(CFLAGS)

objects/polyobj.o: $(GLOBALDEPS) main/polyobj.c
	$(CC) -c main/polyobj.c -o objects/polyobj.o $(CFLAGS)

objects/powerup.o: $(GLOBALDEPS) main/powerup.c
	$(CC) -c main/powerup.c -o objects/powerup.o $(CFLAGS)

objects/render.o: $(GLOBALDEPS) main/render.c
	$(CC) -c main/render.c -o objects/render.o $(CFLAGS)

objects/robot.o: $(GLOBALDEPS) main/robot.c
	$(CC) -c main/robot.c -o objects/robot.o $(CFLAGS)

objects/scores.o: $(GLOBALDEPS) main/scores.c
	$(CC) -c main/scores.c -o objects/scores.o $(CFLAGS)

objects/slew.o: $(GLOBALDEPS) main/slew.c
	$(CC) -c main/slew.c -o objects/slew.o $(CFLAGS)

objects/vecmat.o: $(GLOBALDEPS) maths/vecmat.c
	$(CC) -c maths/vecmat.c -o objects/vecmat.o $(CFLAGS)

objects/fixc.o: $(GLOBALDEPS) maths/fixc.c
	$(CC) -c maths/fixc.c -o objects/fixc.o $(CFLAGS)

objects/rand.o: $(GLOBALDEPS) maths/rand.c
	$(CC) -c maths/rand.c -o objects/rand.o $(CFLAGS)

objects/mem.o: $(GLOBALDEPS) mem/mem.c
	$(CC) -c mem/mem.c -o objects/mem.o $(CFLAGS)

objects/digiobj.o: $(GLOBALDEPS) main/digiobj.c
	$(CC) -c main/digiobj.c -o objects/digiobj.o $(CFLAGS)

objects/console.o: $(GLOBALDEPS) main/console.c
	$(CC) -c main/console.c -o objects/console.o $(CFLAGS)

objects/collide.o: $(GLOBALDEPS) main/collide.c
	$(CC) -c main/collide.c -o objects/collide.o $(CFLAGS)

objects/effects.o: $(GLOBALDEPS) main/effects.c
	$(CC) -c main/effects.c -o objects/effects.o $(CFLAGS)

objects/fvi.o: $(GLOBALDEPS) main/fvi.c
	$(CC) -c main/fvi.c -o objects/fvi.o $(CFLAGS)

objects/aipath.o: $(GLOBALDEPS) main/aipath.c
	$(CC) -c main/aipath.c -o objects/aipath.o $(CFLAGS)

objects/bm.o: $(GLOBALDEPS) main/bm.c
	$(CC) -c main/bm.c -o objects/bm.o $(CFLAGS)

objects/fuelcen.o: $(GLOBALDEPS) main/fuelcen.c
	$(CC) -c main/fuelcen.c -o objects/fuelcen.o $(CFLAGS)

objects/controls.o: $(GLOBALDEPS) main/controls.c
	$(CC) -c main/controls.c -o objects/controls.o $(CFLAGS)

objects/bmread.o: $(GLOBALDEPS) main/bmread.c
	$(CC) -c main/bmread.c -o objects/bmread.o $(CFLAGS)

objects/cntrlcen.o: $(GLOBALDEPS) main/cntrlcen.c
	$(CC) -c main/cntrlcen.c -o objects/cntrlcen.o $(CFLAGS)

objects/config.o: $(GLOBALDEPS) main/config.c
	$(CC) -c main/config.c -o objects/config.o $(CFLAGS)

objects/gr.o: $(GLOBALDEPS) arch/sdl/gr.c
	$(CC) -c arch/sdl/gr.c -o objects/gr.o $(CFLAGS)

objects/newdemo.o: $(GLOBALDEPS) main/newdemo.c
	$(CC) -c main/newdemo.c -o objects/newdemo.o $(CFLAGS)

objects/newmenu.o: $(GLOBALDEPS) main/newmenu.c
	$(CC) -c main/newmenu.c -o objects/newmenu.o $(CFLAGS)

objects/timer.o: $(GLOBALDEPS) arch/sdl/timer.c
	$(CC) -c arch/sdl/timer.c -o objects/timer.o $(CFLAGS)

objects/window.o: $(GLOBALDEPS) arch/sdl/window.c
	$(CC) -c arch/sdl/window.c -o objects/window.o $(CFLAGS)

objects/scanline.o: $(GLOBALDEPS) texmap/scanline.c
	$(CC) -c texmap/scanline.c -o objects/scanline.o $(CFLAGS)

objects/tmapflat.o: $(GLOBALDEPS) texmap/tmapflat.c
	$(CC) -c texmap/tmapflat.c -o objects/tmapflat.o $(CFLAGS)

objects/ntmap.o: $(GLOBALDEPS) texmap/ntmap.c
	$(CC) -c texmap/ntmap.c -o objects/ntmap.o $(CFLAGS)

objects/dl_list.o: $(GLOBALDEPS) misc/dl_list.c
	$(CC) -c misc/dl_list.c -o objects/dl_list.o $(CFLAGS)

objects/error.o: $(GLOBALDEPS) misc/error.c
	$(CC) -c misc/error.c -o objects/error.o $(CFLAGS)

objects/hmp.o: $(GLOBALDEPS) misc/hmp.c
	$(CC) -c misc/hmp.c -o objects/hmp.o $(CFLAGS)

objects/physfsx.o: $(GLOBALDEPS) misc/physfsx.c
	$(CC) -c misc/physfsx.c -o objects/physfsx.o $(CFLAGS)

objects/strio.o: $(GLOBALDEPS) misc/strio.c
	$(CC) -c misc/strio.c -o objects/strio.o $(CFLAGS)

objects/strutil.o: $(GLOBALDEPS) misc/strutil.c
	$(CC) -c misc/strutil.c -o objects/strutil.o $(CFLAGS)

objects/args.o: $(GLOBALDEPS) misc/args.c
	$(CC) -c misc/args.c -o objects/args.o $(CFLAGS)

objects/compare.o: $(GLOBALDEPS) misc/compare.c
	$(CC) -c misc/compare.c -o objects/compare.o $(CFLAGS)

objects/event.o: $(GLOBALDEPS) arch/sdl/event.c
	$(CC) -c arch/sdl/event.c -o objects/event.o $(CFLAGS)

objects/automap.o: $(GLOBALDEPS) main/automap.c
	$(CC) -c main/automap.c -o objects/automap.o $(CFLAGS)

objects/key.o: $(GLOBALDEPS) arch/sdl/key.c
	$(CC) -c arch/sdl/key.c -o objects/key.o $(CFLAGS)

objects/mouse.o: $(GLOBALDEPS) arch/sdl/mouse.c
	$(CC) -c arch/sdl/mouse.c -o objects/mouse.o $(CFLAGS)

objects/digi.o: $(GLOBALDEPS) arch/sdl/digi.c
	$(CC) -c arch/sdl/digi.c -o objects/digi.o $(CFLAGS)

objects/digi_audio.o: $(GLOBALDEPS) arch/sdl/digi_audio.c
	$(CC) -c arch/sdl/digi_audio.c -o objects/digi_audio.o $(CFLAGS)

objects/iff.o: $(GLOBALDEPS) iff/iff.c
	$(CC) -c iff/iff.c -o objects/iff.o $(CFLAGS)

objects/joy.o: $(GLOBALDEPS) arch/sdl/joy.c
	$(CC) -c arch/sdl/joy.c -o objects/joy.o $(CFLAGS)

objects/snddecom.o: $(GLOBALDEPS) main/snddecom.c
	$(CC) -c main/snddecom.c -o objects/snddecom.o $(CFLAGS)

objects/custom.o: $(GLOBALDEPS) main/custom.c
	$(CC) -c main/custom.c -o objects/custom.o $(CFLAGS)

objects/credits.o: $(GLOBALDEPS) main/credits.c
	$(CC) -c main/credits.c -o objects/credits.o $(CFLAGS)

objects/ignorecase.o: $(GLOBALDEPS) misc/ignorecase.c
	$(CC) -c misc/ignorecase.c -o objects/ignorecase.o $(CFLAGS)

objects/missing.o: $(GLOBALDEPS) arch/missing.c
	$(CC) -c arch/missing.c -o objects/missing.o $(CFLAGS)

objects/init.o: $(GLOBALDEPS) arch/sdl/init.c
	$(CC) -c arch/sdl/init.c -o objects/init.o $(CFLAGS)

objects/physfs.o: $(GLOBALDEPS) physfs/physfs.c
	$(CC) -c physfs/physfs.c -o objects/physfs.o $(CFLAGS)

objects/physfs_byteorder.o: $(GLOBALDEPS) physfs/physfs_byteorder.c
	$(CC) -c physfs/physfs_byteorder.c -o objects/physfs_byteorder.o $(CFLAGS)

objects/physfs_amigaos3.o: $(GLOBALDEPS) physfs/physfs_amigaos3.c
	$(CC) -c physfs/physfs_amigaos3.c -o objects/physfs_amigaos3.o $(CFLAGS)

objects/dir.o: $(GLOBALDEPS) physfs/archivers/dir.c
	$(CC) -c physfs/archivers/dir.c -o objects/dir.o $(CFLAGS)

objects/hog.o: $(GLOBALDEPS) physfs/archivers/hog.c
	$(CC) -c physfs/archivers/hog.c -o objects/hog.o $(CFLAGS)

objects/physfs_unicode.o: $(GLOBALDEPS) physfs/physfs_unicode.c
	$(CC) -c physfs/physfs_unicode.c -o objects/physfs_unicode.o $(CFLAGS)
