NodeUtils
class contains utility methods for working with JavaFX:
transforming IGeometry
s from/to different JavaFX coordinate
systems (NodeUtils.localToParent(Node, IGeometry)
,
NodeUtils.localToScene(Node, IGeometry)
, NodeUtils.localToScene(Node, Point)
,
NodeUtils.parentToLocal(Node, IGeometry)
,
NodeUtils.sceneToLocal(Node, IGeometry)
)
determining the actual local-to-scene or scene-to-local transform for a
JavaFX Node
(NodeUtils.getLocalToSceneTx(Node)
,
NodeUtils.getSceneToLocalTx(Node)
)
perform picking of Node
s at a specific position within the JavaFX
scene graph (NodeUtils.getNodesAt(Node, double, double)
)
[min;max]
to range [0;1]
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