Data Fields | |
| unsigned long | version |
| void *(*) | add (Evas_Object *o) |
| object was just added. | |
| void(*) | del (void *data, Evas_Object *o) |
| object will be deleted. | |
| Eina_Bool(*) | hide (void *data, Evas_Object *o) |
| Eina_Bool(*) | show (void *data, Evas_Object *o) |
| Eina_Bool(*) | move (void *data, Evas_Object *o, int x, int y) |
| Eina_Bool(*) | resize (void *data, Evas_Object *o, int w, int h) |
| Eina_Bool(*) | center (void *data, Evas_Object *o, Eina_Bool h, Eina_Bool v) |
| Eina_Bool(*) | lower (void *data, Evas_Object *o) |
| Eina_Bool(*) | raise (void *data, Evas_Object *o) |
| Eina_Bool(*) | activate (void *data, Evas_Object *o) |
| Eina_Bool(*) | alpha_set (void *data, Evas_Object *o, Eina_Bool alpha) |
| Eina_Bool(*) | aspect_set (void *data, Evas_Object *o, double aspect) |
| Eina_Bool(*) | avoid_damage_set (void *data, Evas_Object *o, Ecore_Evas_Avoid_Damage_Type on) |
| Eina_Bool(*) | borderless_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | demand_attention_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | focus_skip_set (void *data, Evas_Object *o, Eina_Bool skip) |
| Eina_Bool(*) | fullscreen_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | iconified_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | layer_set (void *data, Evas_Object *o, int layer) |
| Eina_Bool(*) | manual_render_set (void *data, Evas_Object *o, Eina_Bool manual_render) |
| Eina_Bool(*) | maximized_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | modal_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | name_class_set (void *data, Evas_Object *o, const char *n, const char *c) |
| Eina_Bool(*) | object_cursor_set (void *data, Evas_Object *o, Evas_Object *obj, int layer, int hot_x, int hot_y) |
| Eina_Bool(*) | override_set (void *data, Evas_Object *o, Eina_Bool on) |
| Eina_Bool(*) | rotation_set (void *data, Evas_Object *o, int rot) |
| Eina_Bool(*) | rotation_with_resize_set (void *data, Evas_Object *o, int rot) |
| Eina_Bool(*) | shaped_set (void *data, Evas_Object *o, Eina_Bool shaped) |
| Eina_Bool(*) | size_base_set (void *data, Evas_Object *o, int w, int h) |
| Eina_Bool(*) | size_step_set (void *data, Evas_Object *o, int w, int h) |
| Eina_Bool(*) | size_min_set (void *data, Evas_Object *o, int w, int h) |
| Eina_Bool(*) | size_max_set (void *data, Evas_Object *o, int w, int h) |
| Eina_Bool(*) | sticky_set (void *data, Evas_Object *o, Eina_Bool sticky) |
| Eina_Bool(*) | title_set (void *data, Evas_Object *o, const char *t) |
| Eina_Bool(*) | urgent_set (void *data, Evas_Object *o, Eina_Bool urgent) |
| Eina_Bool(*) | withdrawn_set (void *data, Evas_Object *o, Eina_Bool withdrawn) |
| void *(*) _Elm_Win_Trap::add(Evas_Object *o) |
object was just added.
The returned pointer will be handled to every other trap call.